Other things I'd like to see changed:
Honestly, I appreciate the NPC's. It'd be more easy XP if we can kill them easily and help ourselves level up a little quicker. But the lack of them hasn't made me miss them or anything. Unless he could set all the NPC's to be chicks, so we can all get our bangin's on and get free XP that way. That and letting us do some pick-pocketing to feel more ninja like if we want.
As stated, keeping our important items like Necklaces, Rings, anything we find in the dungeons that help us out so much. Any other thing like the cloaks, face, hands, ect... anything that isn't the 2billion items can be free pickin's 'cause they're cheap to replace.
The L91+ dungeons are impossible. I wouldn't mind at all to keep the enemies hitpoints as high as they are, as long as we get a huge reward of XP for each kill. They're all around the 75k+ hitpoint range and even though I'm hitting for 5700+ each hit, it's still impossible to kill even one if my armor's pretty well maxed out and I'm getting hit and only absorbing 26% of the damage. So I'd say, keep the enemie's HP, just give us higher powered armor (than they already are). Even higher power weapons would help out.
Uhmmm... this isn't so much of a suggestion, but a question. Can the Sysop's add more Massages to the Gym?